High-quality networked terrain rendering from compressed bitstreams
dc.contributor.author | Bettio, Fabio | |
dc.contributor.author | Gobbetti, Enrico | |
dc.contributor.author | Marton, Fabio | |
dc.contributor.author | Pintore, Giovanni | |
dc.date.accessioned | 2014-04-23T10:22:54Z | |
dc.date.available | 2014-04-23T10:22:54Z | |
dc.date.issued | 2007-04 | |
dc.description.abstract | We describe a compressed multiresolution representation and a client-server architecture for supporting interactive high quality remote visualization of very large textured planar and spherical terrains. Our approach incrementally updates a chunked level-of-detail BDAM hierarchy by using precomputed wavelet coefficient matrices decoded from a compressed bitstream originating from a thin server. The structure combines the aggressive compression rates of wavelet-based image representations with the ability to ensure overall geometric continuity for variable resolution views of planar and spherical terrains with no need for run-time stitching. The efficiency of the approach is demonstrated on a large scale interactive remote visualization of global and local terrains on ADSL networks. A library implementing an early version of this work has been incorporated into a widely distributed geo-viewing system with tens of thousands of clients. | IT |
dc.description.numeropagine | 37-44 | IT |
dc.identifier.isbn | 978-1-59593-652-3 | IT |
dc.identifier.uri | http://hdl.handle.net/11050/835 | |
dc.language.iso | en | IT |
dc.publisher | ACM | IT |
dc.relation.ispartof | Proceedings of the twelfth international conference on 3D web technology | IT |
dc.subject | out-of-core algorithms | IT |
dc.subject | network streaming | IT |
dc.subject | data compression | IT |
dc.subject | level-of-detail | IT |
dc.subject.een-cordis | EEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::Multimedia::Visualizzazione, realtà virtuale | IT |
dc.subject.progetti | Progetti::Commessa interna/Internal service::CSR - Centro Servizi Regionali (RAS, Assto. Affari Generali) | IT |
dc.subject.program | Program::Data Fusion::Visual Computing (VIC) | IT |
dc.title | High-quality networked terrain rendering from compressed bitstreams | IT |
dc.type | Contributo in un libro | IT |