Interactive Out-of-core Visualization of Very Large Landscapes on Commodity Graphics Platforms

dc.contributor.authorCignoni, Paolo
dc.contributor.authorGanovelli, Fabio
dc.contributor.authorGobbetti, Enrico
dc.contributor.authorMarton, Fabio
dc.contributor.authorPonchio, Federico
dc.contributor.authorScopigno, Roberto
dc.date.accessioned2014-04-08T11:02:15Z
dc.date.available2014-04-08T11:02:15Z
dc.date.issued2003
dc.description.abstractWe recently introduced an efficient technique for out-of-core rendering and management of large textured landscapes. The technique, called Batched Dynamic Adaptive Meshes (BDAM), is based on a paired tree structure: a tiled quadtree for texture data and a pair of bintrees of small triangular patches for the geometry. These small patches are TINs that are constructed and optimized off-line with high quality simplification and tristripping algorithms. Hierarchical view frustum culling and view-dependendent texture/geometry refinement is performed at each frame with a stateless traversal algorithm that renders a continuous adaptive terrain surface by assembling out of core data. Thanks to the batched CPU/GPU communication model, the proposed technique is not processor intensive and fully harnesses the power of current graphics hardware. This paper summarizes the method and discusses the results obtained in a virtual flythrough over a textured digital landscape derived from aerial imaging.IT
dc.description.pagenumber21-29IT
dc.identifier.isbn978-3-540-20535-7IT
dc.identifier.urihttp://hdl.handle.net/11050/778
dc.language.isoenIT
dc.publisherSpringerIT
dc.relation.ispartofVirtual Storytelling. Using Virtual RealityTechnologies for Storytelling : Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003. ProceedingsIT
dc.relation.ispartofseries2897IT
dc.relation.volumeLecture Notes in Computer ScienceIT
dc.subjectterrainsIT
dc.subjectbatched dynamic adaptive meshes (BDAM)IT
dc.subjectmultiresolution modelingIT
dc.subject.een-cordisEEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::IT e applicazioni telematiche::Gis sistemi di informazione geograficaIT
dc.subject.een-cordisEEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::Multimedia::Visualizzazione, realtà virtualeIT
dc.subject.programProgram::Data Fusion::Visual Computing (VIC)IT
dc.titleInteractive Out-of-core Visualization of Very Large Landscapes on Commodity Graphics PlatformsIT
dc.typeContributo in un libroIT
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