Physically-based interactive camera motion control using 3D input devices

dc.contributor.authorTurner, Russell
dc.contributor.authorBalaguer, Jean-Francis
dc.contributor.authorGobbetti, Enrico
dc.contributor.authorThalmann, Daniel
dc.date.accessioned2014-02-27T11:09:03Z
dc.date.available2014-02-27T11:09:03Z
dc.date.issued1991
dc.description.abstractThe newest three-dimensional input devices, together with high speed graphics workstations, make it possible to interactively specify virtual camera motions for animation in real time. In this paper, we describe how naturalistic interaction and realistic-looking motion can be achieved by using a physically-based model of the camera's behavior. Our approach is to create an abstract physical model of the camera, using the laws of classical mechanics, which is used to simulate the virtual camera motion in real time in response to force data from the various 3D input devices (e.g. the Spaceball, Polhemus and DataGlove). The behavior of the model is determined by several physical parameters such as mass, moment of inertia, and various friction coefficients which can all be varied interactively, and by constraints on the camera's degrees of freedom which can be simulated by setting certain friction parameters to very high values. This allows us to explore a continuous range of physically-based metaphors for controlling the camera motion. We present the results of experiments with several of these metaphors and contrast them with existing ones.IT
dc.description.pagenumber135-145IT
dc.identifier.isbn9784431681618IT
dc.identifier.urihttp://hdl.handle.net/11050/658
dc.language.isoenIT
dc.publisherSpringerIT
dc.relation.ispartofScientific Visualization of Physical PhenomenaIT
dc.subject3D interactionIT
dc.subjectmotion controlIT
dc.subjectdynamicsIT
dc.subjectvirtual camerasIT
dc.subject.een-cordisEEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::Elaborazione dell'informazione, sistema informativo, gestione del flusso di lavoro::Tecnologia dei computer (grafica, metacomputing)IT
dc.subject.een-cordisEEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::Multimedia::Visualizzazione, realtà virtualeIT
dc.subject.programProgram::Data Fusion::Visual Computing (VIC)IT
dc.titlePhysically-based interactive camera motion control using 3D input devicesIT
dc.typeContributo in un libroIT
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