A distance learning environment architecture
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Data
2000
Autori
Sommaruga, Lorenzo
Catenazzi, Nadia
Giroux, Sylvain
Moulin, Claude
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Abstract
This paper presents the core architecture of NURAXI, a multimedia research platform aimed at the design, generation, deployment, management and use of intelligent distance learning environments. It describes the actors and services that are involved in the production and use of intelligent distance learning environments, the structures that are at the heart of the environment, and the processes that use these structures. The competence notion is the central component around which both author's and student's interactions gravitate. An author generates the training material on the basis of competencies to be acquired by a student, and the means to get them, i.e. the related activities and contents. A student accesses the pedagogical material by first selecting his/her learning objectives. The training path is made of dynamically created pedagogical activities. Examples of implemented activities are also shown in the paper. The platform presents a number of interesting features including re-usability of didactic components; adaptability of the training material to the student model; dynamic definition of the training path; modularity, and interoperability thanks to the adoption of standard and open solutions in terms of document structures, ontologies, design and implementation techniques. All these advantages derive from the integration of technologies such as the XML paradigm, Servlets, Software Agents, and Distributed Databases.
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Keywords
distance learning architecture , pedagogical activities , document typology , XML